3/2/2023 0 Comments Age of wonders iii lan fix![]() ![]() ![]() Luckily I only bought the base game.The long anticipated sequel to the award-winning strategy series. So that would have been Great, but looks like another is lost. II wasn't that bad, but I wanted Aow III to be lan, since I play lan with 1-2 other people all the time. :( Only thing their DRM hurts is the people who buys it from them. I forget about EA, they ruined a bunch of games already for me. You can see this in EA games rather bluntly.Īpologies for the random post. While I am sure some folks have fooled themselves into thinking this is the case, in my experience it puts a time limit of sorts on the game life cycle. The rational that you will here is that it is to prevent piracy, but it never does that. The decision to go with "internet required" LAN play is a decision designed to get money. Scheuerman: I have posted a question on their support forums (which don't seem to be getting much attention, btw) about this topic. ![]() But when Triumph responds and that response is "no" as I expect, then I simply won't buy anymore of their products and they get to join EA and other studios on my ban list. If GOG does not fix this, I don't really blame them because I don't know what terms are in their contract with Triumph. So their statement is just a blunt lie that is meant to change the discussion.Īt this point I am just waiting for a response from Triumph (which I can guess what it will be) and I am waiting to hear GOGs response. Given that they are sending information over the internet we already know they are using the standard TCP/IP protocol stack. In one of the posts (on the Triumph forum) from the Triumph folks they claimed it wasn't possible due to the protocol they are using which is an amazing claim. I have done a simple search and it seems (haven't validated) that the pirate community already has this ability but that doesn't shock me. My question to GOG is if Triumph fails their customers (as I expect) and refuses to provide an official patch that enables local LAN without an internet connection, will you also follow suit and abandon the players, or will you provide an official patch that enables it? No company can rationally keep servers going for longer then it is profitable. Maintaining servers costs money and as such has a built-in limitation. They have painted themselves into a corner though with this move. So are they planning to release a patch to allow local LAN play without an internet connection. In the post I pointed out that since no more expansions are in the works, we can safely conclude that the online servers are on their last legs. In either event, I do not expect the multiplayer servers to be online more then a year or two (if we're SUPER LUCKY!). That implies one of two things is happening either they are working on AOW4 or they have shelved the product line (perhaps only for an extended period of time and not forever). They have stated that no more expansion packs will be made so the two we have is the two we get. The question I posted on their forum was direct but fair. It is just a method to force obsolesce and get you to move to the next product. Oddly, the servers required for multiplayer get turned off around the time that product B is launching or on the market. The scenario goes like this: Company puts out product A and requires internet connections for multiplayer. You can see this in EA games rather bluntly. ![]() I have posted a question on their support forums (which don't seem to be getting much attention, btw) about this topic. ![]()
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